They seem very similar to have been developed by the same company. I tried to do some research but didn't find anything much, especially recent I'm wondering about TM vs Artlantis. Well, we never did solve the above issue, not sure what was happening on his end, I believe he just gave up on using TM. Sadly most of the Vectorworks operations are still single-core, so at this point is irrelevant how many cores we have, since Vectorworks cannot use them, unless you are using Renderworks. Hi-five to the other grandads of rendering. the kids of today don't know how good they've got it! Just think back to when we had a 2GB memory limit, and renders used to take days. That bit of tech really slices your render times to fractions. So hopefully that will filter down to things like twin motion and Renderworks soon.Īnd, please VW, Please look into incorporating the AI Nvidia De-noiser. With regards to the RTX series graphics card, I've not noticed any improvement in VW as such, but the new RTX support in render engines like Vray and Premiere is astonishing. Is that no longer relevant? I've got an 8core 16 thread, which doesn't seem to push things much higher than my previous machine. I heard somewhere that VW had a 3 core cap. I gather the latest paradigm is core counts, which are going to to go sky high with the chiplet architecture of AMD due soon. The 12 cores rally help with any rendering and the graphics card is pretty much the best out there at the moment
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